************************************************************* * TSM for Esms Plus * ************************************************************* 0. - Contents 1. - Background 2. - How TSM works 3. - 7 easy steps to reate a team sheet 4. - Updates in latest version for Esms Plus 5. - Contact/Other info 1. - Background TSM was developed mainly for those who are new to esms and are finding it diffiult to make a team- -sheet manually. After discussions with David Austin and David Bourke, who both contributed with alot of good ideas, the program turned out to be quite good. So, many thanks to both David A. and David B. for helping me out! Another thank you goes out to Darren McKee who tested the version for Esms Plus. 2. - How TSM works When you launch TSM everything in it will be empty. The Listbox (the team sheet) will however have 23 blank lines in it which cannot be deleted. These 23 lines are necessary for TSM to be able to load pre- -made team sheets and also to add players to your line-up. If you make a mistake in the conditions and want to change them, you will have to delete the line and re- -write the condition. You do this by highlighting the line in question and then click "Delete Line". This is the biggest difference from the old version of TSM where you were allowed to edit the teamsheet manually. Hopefully this new 'system' will further prevent managers from making invalid team sheets. Everything is now pretty much automated, all you have to do is point and click in order to create your team sheet. Old team sheets can easily be used as templates for new ones. Click "Load Team Sheet" to load the team sheet you want to edit, and then get cracking. To make things easier for you, and again to reduce the chances of making an invalid team sheet, you can also load your players names into TSM. You simply click "Load Roster" to do this. It is recommended that you do this as it eliminates the chance of you misspelling a players name. 3. - 7 easy steps to create a team sheet When you start from scratch with a new team sheet it is highly recommended that you do everything step by step in the correct order. By this I mean that you first type in your teams abbreviation, select your starting tactic, choose which players you want to use and in what position they are supposed to play in. Last but not least, pick out your penalty taker. As said before, it is recommended that you do all this before you begin adding conditions and tactic changes. Step 1. Lets create a team sheet. To begin with, fire up TSM! Step 2. In the section that says "Abbreviation/Starting Tactic" type in the abbreviation of your team (normally three letters). Then use the drop down listbox to chose your starting tactic. Notice how the team sheet update it self when you make changes. Step 3. (optional) If you have your roster on your PC, click "Load Roster" and locate the roster file on your HD/CD/floppy and open it. Step 4. Now it is time to pick out your starting 11 and your substitutes. Use the drop down listboxes under the label "Position" to determine your players positions. This will of course also give you your teams formation. If you were able to load your roster (step 3), use the drop down listboxes under the label "name" to find the players names. If you did not load your roster you will have to type in the names manually in the listboxes. Step 5. Pick out your penalty kick taker by using the listbox in the "penalty taker" section. Step 6. (optional) Adding conditions and tactic changes to your team sheet is fairly easy. However, this step is not necessary in order to make a working and valid team sheet. There are three changes you can do, repositioning a player, change tactic or substitute a player. There are no limitations to how many times you can do this. You can basically add how many conditions as you want to your teamsheet. All three of these features works pretty similarly so I will only describe one here, how to add a condition that subsitutes a player in the 45th minute. For further information on how team sheet conditions work, I recommend you to read the esms manual. This section is merely to show you how TSM works. Every player in your lineup has a corresponding number to the left of their name and playing position. To substitute a player you have to know the number of that player and also the number of the player you want to bring on. If you want to sub player 11 and bring on player 16, you chose "11" in the "player off" list- -box and "16" in the "player on" listbox. Next you have to decide in wich position you want the new player to play in. Chose position (gk,df,mf,fw) in the "position" listbox. You want the substitution to take place in the 45th minute, so in the "if min" listbox you have to select the "=" -sign and then select "45" in the next listbox. Your condition is now ready to be added to the team sheet. Click "add" (in the same section you are working in) and if you have done everything correctly the condition is now added to your team sheet. If you have made an error you will be prompted with an error message. If you want to delete a condition, just locate the line you want to delete, highlight it and click "Delete Line". The condition is now gone. Step 7. Your team sheet is now ready! To generate it, click "Make Team Sheet". A dialog box will pop up which (hopefully) says that "your teamsheet was successfully created". One thing that is important to remember is that when you save your teamsheet (using the "Make Team Sheet" button) the name of the file will be: xxxsht.txt, with "xxx" beeing the abbreviation of your team. The file will always be stored in the same diretory as the locaction of "tsm.exe". This means that the old xxxsht.txt file will be overwritten without any warnings or prompts. If you want to save different team sheets for later use, eg for different formations etc, you will have to rename them. 4. - Updates in latest version for Esms Plus In the latest version there are mainly two added features that you should note. These are the ability to exclude injured and suspended players when loading a roster and also that TSM will warn you if you try to add a player twice to the teamsheet. Along with "tsm.exe" comes a file called "settings.tsm" which will hold the settings for TSM. This file should not be deleted and it must also be located in the same directory as "tsm.exe". You can edit this file manually by opening it in a text editor. Here is an explanation of the different options. EXTRAPOS - Set this value to 1 if your league use the optional positions DM and AM. If you set it to 0 you will not be able to pick these positions. E_TACTIC - Set this to 1 if your league use the optional tactic E. If you set it to 0 you will not be able to chose this tactic. EXCLUDE - Set this to 1 if you want to exclude injured or suspended players in the roster when you load player names into TSM. If you set it to 0, all players will be listed. AGGRESSION - Set this value to 1 if yoour league use the AGG command. If you set it to 0 this option will be blured out. 5. - Contact/Other info If you make TSM available for download from your own website (which you are more than welcome to do) I ask you not to remove this readme file from the zip file. I would also appreciate if you do not change the contents of this file. Thank you! Questions regarding TSM and its features can be sent to me via email (see foot note below). I will do my best to answer as quickly as possible. Suggestions how to improve TSM is also much welcome. ___________________________________________________________________________ Anton Johansson (20/11/02) e-mail: antis@home.se